![]() |
|
Equipment Mods
Equipment Modifications
By: Sean A.K.A. Syntax Error
Adding a modification to your equipment- To add a modification to your equipment you need to type /mod <piece of equipment you want the equipment modded to>mod into the chat box.
Scope -A modification that improves your vision. You should mod this piece of equipment to your helmet or anything else you want worn on your ‘eyes’.
Thermal- Thermal Modifications allow you to see through both mountains and hills, providing your opponents that are in your scope range. This effect will be negated if your opponent has insulation. You should mod this piece of equipment to your helmet or anything else you want worn on your ‘eyes’.
Gamma- Gamma Modifications allow you to see through both kinds of trees, providing your opponents are that in your scope range. This effect will be negated if your opponent has shielding. [Heavy Weapons are the class most likely to have shielding]. You should mod this piece of equipment to your helmet or anything else you want worn on your ‘eyes’.
Light Armor- This modification adds 25% armor to the piece you mod it to. Light armor can only bounce paintballs that are non-armor-piercing.
Medium Armor- This modification adds 50% armor to the piece of equipment you mod it to. Medium Armor bounces a lot more then ‘Light armor’ but it still cannot bounce AP (Armor Piercing Paintballs).
Heavy Armor- This modification adds 75% armor to the piece of equipment you mod it to. Heavy Armor bounces a lot more then ‘Light Armor’ and ‘Medium Armor’. This equipment mod still can’t bounce AP paintballs.
Super Armor- This modification adds 100% armor to the piece of equipment it is modded to. This armor is a lot stronger then the three other types of armor but not as strong as Titanium Armor the last piece of armor.
Titanium Armor- This modification adds 125% armor to the piece of equipment it is modded to. This armor is the STRONGEST of all armors. This modification can bounce AP paintballs, Mines, Grenades, Rockets, Suicidal Bots, and Spray Paint.
*Keep in mind- There is always an effect on your weapons range, and reload wise depending on that you mod to it.*
Spread- Spread allows your gun to shoot 3 paintballs, rockets, grenades, and anything else the mod is allowed to mod too.
Pockets-This mod allows you to store more thing in the place you modded it to, keep in mind this mod adds weight to you character along with anything else you buy. There are about 6 different types of pockets. These pockets are: a small pocket, a pocket, a large pocket, a huge pocket, a ultra-light large pocket, and a ultra-light huge pocket.
Semi-Automatic - This mod can only be modded to a gun, well it will only work with a weapon. This mod lowers the reload and lowers the range of your weapon.
Fully-automatic - This mod lowers the reload more then the semi-automatic mod does, but it lowers the range more too.
Barrel- This mod increases range, and reload to the weapon you mod it to.
Camouflage- These types of mods block you out of a satellite depending on what type of camouflage you are wearing. There are multiple types of camo mods. Some are: Vally camo, Hill camo, Plain camo, Mountain camo, Forest camo, Jungle camo, and water camo. Multiple Camos are: Rural (Consisting of trees, jungles, etc.), and Wasteland (Consisting of plains, hills, mountains etc.)
Name
Patches and Team Patches- These will put names on your equipment you mod it like
this: ‘/mod <item> patch’. At the end it will look something like
this: a pair of tennis shoes {=Pappa
Johns=}{-Syntax Error-} on your feet. The mods don’t count as a mod you
will still be able to add one, two or three mods on your EQ, depending on
what it is.
Jetpack - This modification makes your speed on terrain equal to
your speed on grass.
Satellite- This modification gives you a view of where your enemies
are. Press ctrl + E to look at it.